ouille
2011-11-24T16:33:29.213338Z (revision 1124)
Can import version 0 and version 1. Report missing texture files. Sort texture files and thus decrease texture swapping in raydium render.
ouille
2011-11-24T16:28:23.420325Z (revision 1123)
correctly handle multitexturing without uv coordinates
ouille
2011-11-24T16:27:00.916003Z (revision 1122)
new script use new blender / python api
ouille
2011-11-24T16:25:42.336614Z (revision 1121)
Corrected quaternion operations order
ouille
2011-11-24T16:24:47.131724Z (revision 1120)
New blender import/export script for blender 2.59
xfennec
2011-11-18T22:54:01.179795Z (revision 1119)
Now force ODE init for iOS SDK.
xfennec
2011-11-18T22:18:50.047242Z (revision 1118)
Removed a debug trace in last commit.
xfennec
2011-11-18T22:16:09.130204Z (revision 1117)
Added some sort of iPad 2 support. (you'll need to add UIDeviceFamily 1 and 2 in your Info.plist)
xfennec
2011-10-08T20:53:49.042718Z (revision 1116)
Adding glDeleteLists/glLoadMatrixd that seems to be missing in some iOS SDK releases.
xfennec
2011-09-02T13:16:57.246168Z (revision 1115)
Removing tiny bits of dead code. Indent cleanups for console.c file.
xfennec
2011-09-02T13:01:15.516663Z (revision 1114)
Building, Linux: now works for Fedora 15 (was probably broken out-of-the-box since F13.
xfennec
2011-06-28T16:00:55.300476Z (revision 1113)
Adding a Linux input device blacklist: Microsoft Wired Keyboard 600 is Weird (and creates a false joystick/joypad device)
xfennec
2011-06-23T15:45:50.328061Z (revision 1112)
Adding raydium_ode_ray_launch(), a generic ray launcher. Factorized with raydium_ode_mouse_pick().
ouille
2011-06-23T13:34:37.122654Z (revision 1111)
update of kmz converter
ouille
2011-06-23T07:30:11.314015Z (revision 1110)
updated kmz 2 tri
ouille
2011-06-22T19:50:15.960028Z (revision 1109)
fixed default model name if it is not file one.
xfennec
2011-06-22T19:46:31.424419Z (revision 1108)
win32: Fixing mk_jpgs.c too (undefined number of files in the directory)
ouille
2011-06-22T19:34:03.531109Z (revision 1107)
corrected: find directory number of files.
xfennec
2011-06-16T22:20:55.459557Z (revision 1106)
Adding raydium_viewport_direct_is_mouse_in(). Useful to detect if the user clicked the viewport, for instance.
xfennec
2011-06-16T09:21:59.548250Z (revision 1105)
Adding missing prototype for static compilation.
xfennec
2011-06-16T08:42:05.975034Z (revision 1104)
Adding an ATM (Alpha-Tested Magnification) texture viewer.
xfennec
2011-06-16T08:39:10.668037Z (revision 1103)
Fixing long time bug: special textures (BOX, ATM, HDR, ENV, ...) loaded with a path name (and not only a file name) were not detected correctly.
xfennec
2011-06-16T07:53:23.539891Z (revision 1102)
Rev 1080 (alpha support for OSD) broke ATM trextures (a bit). Fixed.
ouille
2011-06-12T13:48:02.607790Z (revision 1101)
added missing _3f function.
ouille
2011-06-12T13:29:07.024288Z (revision 1100)
Added new rotation function. For elements, new euler functions with RxRyRz and RzRyRx rotation matrix convention. Added consitent get/set function (set back euler after getting give now correct behaviour). Added or corrected object move / rotate function. Based on raydium element / object list, as ode report for embedded objets does not give back element in the same order each time. Name of function can change. Missing _name / _3f functions wrappers. Please tests as some functions may have change its own behaviour.
xfennec
2011-06-11T18:22:32.921446Z (revision 1099)
Direct viewport fix: GL projection was not complete, and raydium_window_ratio could be wrong for 1st viewport. needs some iPhoneOS tests for direct viewports.
xfennec
2011-06-11T17:14:28.822240Z (revision 1098)
Bug: when a non-existing file was opened for read, file_fopen cache was then denying to create it. Fixed. Cleaned a few tabs.
ouille
2011-06-11T12:45:42.362780Z (revision 1097)
init viewports in purgemen function.
xfennec
2011-06-04T13:50:35.050185Z (revision 1096)
Registering raydium_light_move_3f(), and fixed this function (was not using homogenous coordinates).
xfennec
2011-06-03T22:52:00.494019Z (revision 1095)
You can now use mouse wheel too for freemove cameras.