ouille
2012-12-16T23:36:22.399678Z (revision 1161)
Added othographic matrix perspective math function.
ouille
2012-12-16T23:24:22.400724Z (revision 1160)
Added high level matrix function for raydium math. OpenGl and Glut remplacement to be used with shaders.
ouille
2012-12-16T16:47:23.563280Z (revision 1159)
reverting 1157, erroneous commit.
ouille
2012-12-16T16:39:22.011202Z (revision 1158)
Added some usefull mathematic functions.
ouille
2012-12-16T15:22:02.494096Z (revision 1157)
Can create object without name, automatic generated name affected.
ouille
2012-12-16T15:19:36.522470Z (revision 1156)
Added matrix4fv shader variable type.
ouille
2012-12-07T17:27:22.919514Z (revision 1155)
Save correctly in Blender generated uv image.
ouille
2012-12-06T10:51:47.474379Z (revision 1154)
corrected doubles remove
ouille
2012-12-05T17:04:55.581542Z (revision 1153)
No more crash on tri import and remove doubles.
ouille
2012-12-05T14:39:02.760673Z (revision 1152)
code cleanup
ouille
2012-12-05T13:55:00.781659Z (revision 1151)
corrected modifiers application before export. Export all scene work even if last object can't be exported.
ouille
2012-12-05T13:01:56.669889Z (revision 1150)
Element add with null tri file name no more crash application.
ouille
2012-12-05T12:42:06.309768Z (revision 1149)
Allow creation of ode element with empty or null name. No more crash and automaticaly generated name.
ouille
2012-12-05T12:17:10.308447Z (revision 1148)
missing header.
ouille
2012-12-05T12:14:09.975351Z (revision 1147)
Correct static build with no ODE support
xfennec
2012-11-28T21:55:27.062634Z (revision 1146)
Fixing train demo (train was exploding at startup).
ouille
2012-11-28T20:40:52.352348Z (revision 1145)
Added sample CodeBlocks Projects for Dll and Application.
ouille
2012-11-28T20:38:17.362157Z (revision 1144)
Anim.c enhance, allow fine control of displayed frame, step and sub step mode.
ouille
2012-11-18T17:53:43.592718Z (revision 1143)
Changed directory structure for blender script. Allow direct execution of blender import / export script without copying file.
ouille
2012-11-18T12:02:58.366225Z (revision 1142)
Correct triangulation even if there are hidden part in mesh.
ouille
2012-11-17T20:53:41.683854Z (revision 1141)
Corrected export script for vertex color. No more use of vertex_color but tessface_vertex_color. Never forget to run mesh.update(calctessfaces=True) to have correct tessface, else tassfaces* field *CAN* be empty.
xfennec
2012-11-16T08:30:30.511791Z (revision 1140)
Revamp of commit r1138 about compatibility, so each application can select its own compatibility flags. A few Raydium demos now use this.
ouille
2012-11-15T22:34:39.351050Z (revision 1139)
Corrected blender export script, Python api change for 2.64a
xfennec
2012-11-15T21:46:27.578268Z (revision 1138)
Adding a compatibility flag (COMPAT_ODE_OBJECT_MOVE_R1099) for old raydium_ode_object_move() behavior.
ouille
2012-11-14T19:19:08.101091Z (revision 1137)
Win32 live webcam cleanup and enhance.
xfennec
2012-11-13T17:56:28.970389Z (revision 1136)
Linux build script: fixing silly errors.
ouille
2012-10-03T20:23:47.729022Z (revision 1135)
New import export script for bender 2.64.
Script number will now follow blender numbering scheme, as python api change really often.
xfennec
2012-06-11T19:15:13.394971Z (revision 1134)
Small fix for Linux Makefile: EXTRA_GCC_FLAGS from configure.conf was invalid when multiple flags were used.
xfennec
2012-04-10T17:18:57.307905Z (revision 1133)
Removing a possible 'Address already in use' bind error for Linux.
xfennec
2012-04-10T17:15:23.465755Z (revision 1132)
Removing profiling options for ocomp.sh.