Index: lampEXP-B2-28.py
===================================================================
--- lampEXP-B2-28.py	(revision 1163)
+++ lampEXP-B2-28.py	(revision 1164)
@@ -1,60 +0,0 @@
-#!BPY
-
-"""
-Name: 'FSrad lights export (.lamp format)'
-Blender: 2.28
-Group: 'Export'
-Tooltip: 'Export to .lamp format'
-"""
-
-import Blender
-from math import *
-from Blender.Mathutils import *
-from Blender import NMesh
-
-OUTPUTNAME="exported.tri.lamp"
-
-class source:
-	def __init__(self,filename):
-		self.file=open(filename,"w")
-
-	def writeLamps(self):
-		scene=Blender.Scene.getCurrent()
-		self.file.write("0\n")
-		
-		for object in scene.getChildren():
-		    objtype=object.getType()
-		    if objtype == "Lamp":
-			lamp=object.getData()
-			if lamp.type == Blender.Lamp.Types['Area']:
-			    print "lamp found"
-			    pos=object.loc
-			    col=lamp.col
-			    direc=euler2Vector(object.rot)
-			    ener=lamp.energy
-			    self.file.write("%f %f %f %f %f %f %f %f %f %f\n" % (pos[0],pos[1],pos[2],direc[0],direc[1],direc[2],col[0],col[1],col[2],ener))
-
-	def close(self):
-			self.file.flush()
-			self.file.close()
-
-
-def euler2Vector(rot):
-    vec = Vector([0,0,-1])
-    x,y,z = rot
-    mat = Euler([degs(x),degs(y),degs(z)]).toMatrix()
-    res = VecMultMat(vec,mat.rotationPart())
-    return res[0],res[1],res[2]
-	                                                                                  
-def radians(deg):
-  return deg * pi/180.0
-                                                                                  
-def degs(rad):
-    return rad * 180.0/pi
-        
-    
-
-obj=source(OUTPUTNAME)
-obj.writeLamps()
-obj.close
-print "Lamps exported to %s\n" % (OUTPUTNAME)