Index: parser.h
===================================================================
--- parser.h	(revision 550)
+++ parser.h	(revision 551)
@@ -29,7 +29,7 @@
 xxxxxxxx
 ];
 %%
-Semi-colon are purely esthetic.
+Semi-colon are purely esthetic, and you can put comments almost where you want.
 **/
 
 __rayapi void raydium_parser_trim (char *org);
@@ -64,6 +64,7 @@
 ##var## will contain variable name. You'll find associated value in ##val_s##
 if it's a string, or ##val_f## if it's a float (or a float array). In this last
 case, ##size## will return the number of elements if the array.
+Watch out for buffer overflows with float arrays !
 %%(c)
 FILE *fp;
 int ret;
.3,-0.2,-0.25);
+raydium_ode_element_move_name_3f("head",0.3,0.6,-0.25);
 raydium_object_tangent_smooth_name("derhead.tri");
 
 raydium_ode_object_box_add("headsmooth",obj,1,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_STANDARD,0,"derhead_smooth.tri");
-raydium_ode_element_move_name_3f("headsmooth",0,-0.2,-0.25);
+raydium_ode_element_move_name_3f("headsmooth",0,0.6,-0.25);
 
 raydium_ode_object_box_add("headflat",obj,1,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_STANDARD,0,"derhead_flat.tri");
-raydium_ode_element_move_name_3f("headflat",-0.3,-0.2,-0.25);
+raydium_ode_element_move_name_3f("headflat",-0.3,0.6,-0.25);
 
 raydium_ode_object_sphere_add("light",obj,0.01,RAYDIUM_ODE_AUTODETECT,RAYDIUM_ODE_STANDARD,0,"ballon.tri");
 raydium_ode_element_move_name_3f("light",0,0,0.25);