Index: shader.h
===================================================================
--- shader.h	(revision 480)
+++ shader.h	(revision 481)
@@ -156,4 +156,9 @@
 Same as above, but using shader's name and texture's name.
 **/
 
+__rayapi void raydium_shader_internal_triangle_attributes(int i);
+/**
+Internal. Per triangle "callback" from render.c for shader attributes.
+**/
+
 #endif