Index: ode.c
===================================================================
--- ode.c	(revision 443)
+++ ode.c	(revision 444)
@@ -2488,56 +2488,56 @@
 {
 return raydium_ode_motor_speed_get(raydium_ode_motor_find(name),gears);
 }
-
-dReal raydium_ode_motor_angle_get(int m, int axe)
-{
-dReal (*GetAngle)(dJointID);
-
-if(!raydium_ode_motor_isvalid(m))
-    {
-    raydium_log("ODE: Error: Cannot get motor speed: invalid name or index");
-    return 0;
-    }
-
-if(raydium_ode_motor[m].joints[axe]<0)
-    {
-            raydium_log("ODE: Error invalid axe");
-            return 0;
-    }
-
-if(raydium_ode_motor[m].state==RAYDIUM_ODE_MOTOR_ROCKET)
-    return raydium_ode_motor[m].angle; // Not really sure
-
-/*
-	body=dJointGetBody(raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint,raydium_ode_motor[m].joints_axe[axe]);
-	dJointGetAMotorAngle (raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint,);
-*/
-  
-	switch(dJointGetType(raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint))
-	    {
-	    case dJointTypeHinge2:
-		GetAngle=dJointGetHinge2Angle1;
-		if(raydium_ode_motor[m].joints_axe[axe]!=0 && raydium_ode_motor[m].state==RAYDIUM_ODE_MOTOR_ANGULAR)
-		    {
-		    raydium_log("ODE: Only axe Hinge2 axe 0 is supported with angular motors (%s, motor is %s)",raydium_ode_joint[raydium_ode_motor[m].joints[axe]].name,raydium_ode_motor[m].name);
-		    return 0;
-		    }
-		break;
-	    case dJointTypeHinge:
-		GetAngle=dJointGetHingeAngle;
-		break;
-	    default:
-		raydium_log("ODE: Motor: Invalid joint type (%s, motor is %s)",raydium_ode_joint[raydium_ode_motor[m].joints[axe]].name,raydium_ode_motor[m].name);
-		return;
-	    }
-    return GetAngle(raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint);
-}
 
-dReal raydium_ode_motor_angle_get_name(char *name, int axe)
-{
-return raydium_ode_motor_angle_get(raydium_ode_motor_find(name),axe);
-}
+dReal raydium_ode_motor_angle_get(int m, int axe)
+{
+dReal (*GetAngle)(dJointID);
 
+if(!raydium_ode_motor_isvalid(m))
+    {
+    raydium_log("ODE: Error: Cannot get motor speed: invalid name or index");
+    return 0;
+    }
+
+if(raydium_ode_motor[m].joints[axe]<0)
+    {
+            raydium_log("ODE: Error invalid axe");
+            return 0;
+    }
+
+if(raydium_ode_motor[m].state==RAYDIUM_ODE_MOTOR_ROCKET)
+    return raydium_ode_motor[m].angle; // Not really sure
+
+/*
+	body=dJointGetBody(raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint,raydium_ode_motor[m].joints_axe[axe]);
+	dJointGetAMotorAngle (raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint,);
+*/
+  
+	switch(dJointGetType(raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint))
+	    {
+	    case dJointTypeHinge2:
+		GetAngle=dJointGetHinge2Angle1;
+		if(raydium_ode_motor[m].joints_axe[axe]!=0 && raydium_ode_motor[m].state==RAYDIUM_ODE_MOTOR_ANGULAR)
+		    {
+		    raydium_log("ODE: Only axe Hinge2 axe 0 is supported with angular motors (%s, motor is %s)",raydium_ode_joint[raydium_ode_motor[m].joints[axe]].name,raydium_ode_motor[m].name);
+		    return 0;
+		    }
+		break;
+	    case dJointTypeHinge:
+		GetAngle=dJointGetHingeAngle;
+		break;
+	    default:
+		raydium_log("ODE: Motor: Invalid joint type (%s, motor is %s)",raydium_ode_joint[raydium_ode_motor[m].joints[axe]].name,raydium_ode_motor[m].name);
+		return 0;
+	    }
+    return GetAngle(raydium_ode_joint[raydium_ode_motor[m].joints[axe]].joint);
+}
+
+dReal raydium_ode_motor_angle_get_name(char *name, int axe)
+{
+return raydium_ode_motor_angle_get(raydium_ode_motor_find(name),axe);
+}
+
 void raydium_ode_motor_rocket_set(int m, int element, dReal x, dReal y, dReal z)
 {
 if(!raydium_ode_motor_isvalid(m) || !raydium_ode_element_isvalid(element))
@@ -3511,9 +3511,9 @@
     		raydium_texture_current_set_name("rgb(1,0,0)");
 		raydium_rendering_internal_prepare_texture_render(raydium_texture_current_main);
 		
-		dGeomRayGet(raydium_ode_element[i].ray.geom,start,dir);
-		
-        if ((len=raydium_ode_element[i].ray.min_dist)==0)  // Draw ray to first contact point if exist
+		dGeomRayGet(raydium_ode_element[i].ray.geom,start,dir);
+		
+        if ((len=raydium_ode_element[i].ray.min_dist)==0)  // Draw ray to first contact point if exist
             len=dGeomRayGetLength(raydium_ode_element[i].ray.geom);
 
 		raydium_camera_replace();