Index: shadow.h
===================================================================
--- shadow.h	(revision 123)
+++ shadow.h	(revision 124)
@@ -23,5 +23,7 @@
 void raydium_ode_draw_all(signed char names);
 void raydium_object_find_minmax(GLuint obj, GLfloat *min, GLfloat *max);
 void raydium_object_find_center_factors(GLuint obj, GLfloat *tx, GLfloat *ty, GLfloat *tz);
+void raydium_rendering_from_to_simple(GLuint from, GLuint to);
 
+
 #endif