Index: sprite1-test.sprite
===================================================================
--- sprite1-test.sprite	(revision 683)
+++ sprite1-test.sprite	(revision 684)
@@ -1,85 +0,0 @@
-#First "coords" and "texture" at the end of each frame. It's mandatory.
-#IMPORTANT NOTE: You can indicate a "jump" to another group with
-#something like
-#group={7,1} That would jump to the group 1
-#group={5,-1} -1 means STOP THE ANIMATION
-#group={3,-2} -2 means LOOP IN THE SAME GROUP
-
-collision={1,1,1}
-size=1
-
-#1-standing
-coords={0,0.25,0.75,1}
-group={1,-1}
-texture="sprite1-test.tga"
-
-#2-walk foward
-coords={0,0.25,0.75,1}
-group=2
-texture="sprite1-test.tga"
-
-coords={0.25,0.5,0.75,1}
-group=2
-texture="sprite1-test.tga"
-
-coords={0.5,0.75,0.75,1}
-group=2
-texture="sprite1-test.tga"
-
-coords={0.75,1,0.75,1}
-group={2,-2}
-texture="sprite1-test.tga"
-
-#3-walk left
-
-coords={0,0.25,0.5,0.75}
-group=3
-texture="sprite1-test.tga"
-
-coords={0.25,0.5,0.5,0.75}
-group=3
-texture="sprite1-test.tga"
-
-coords={0.5,0.75,0.5,0.75}
-group=3
-texture="sprite1-test.tga"
-
-coords={0.75,1,0.5,0.75}
-group={3,-2}
-texture="sprite1-test.tga"
-
-#4-walk right
-
-coords={0,0.25,0.25,0.5}
-group=4
-texture="sprite1-test.tga"
-
-coords={0.25,0.5,0.25,0.5}
-group=4
-texture="sprite1-test.tga"
-
-coords={0.5,0.75,0.25,0.5}
-group=4
-texture="sprite1-test.tga"
-
-coords={0.75,1,0.25,0.5}
-group={4,-2}
-texture="sprite1-test.tga"
-
-#5-walk backward
-
-coords={0,0.25,0,0.25}
-group=5
-texture="sprite1-test.tga"
-
-coords={0.25,0.5,0,0.25}
-group=5
-texture="sprite1-test.tga"
-
-coords={0.5,0.75,0,0.25}
-group=5
-texture="sprite1-test.tga"
-
-coords={0.75,1,0,0.25}
-group={5,-2}
-texture="sprite1-test.tga"