Index: willou.c
===================================================================
--- willou.c	(revision 0)
+++ willou.c	(revision 1)
@@ -0,0 +1,111 @@
+#define NO_ODE_SUPPORT
+#include "raydium/index.c"
+
+GLfloat cam_angle_x = 0;
+GLfloat cam_angle_y = 90;
+
+GLfloat cam_pos_x = 0;
+GLfloat cam_pos_y = 0;
+GLfloat cam_pos_z = 0;
+
+GLfloat speed = 0.1;
+GLint sensibilite = 3;
+
+GLint lacet = 0;
+
+char model[RAYDIUM_MAX_NAME_LEN];
+
+GLfloat light_color[] = {1.0, 0.9, 0.8, 1.0};
+//    GLfloat back_color[] = {1, 1, 1, 1};
+GLfloat  *back_color=light_color;
+//    GLfloat light_color[] = {0, 0, 0, 1};
+
+
+void display(void)
+{
+    
+    int delta_x, delta_y;
+    raydium_joy_key_emul();
+
+    cam_pos_z += (raydium_trigo_sin(cam_angle_x+90)*raydium_joy_y*speed*raydium_trigo_sin(90-cam_angle_y));
+    cam_pos_x += (raydium_trigo_cos(cam_angle_x+90)*raydium_joy_y*speed*raydium_trigo_sin(90-cam_angle_y));
+    cam_pos_y += (raydium_trigo_cos(90-cam_angle_y)*speed*raydium_joy_y);
+    
+    cam_pos_x -= (raydium_trigo_cos(cam_angle_x)*raydium_joy_x*speed);
+    cam_pos_z -= (raydium_trigo_sin(cam_angle_x)*raydium_joy_x*speed);
+    
+    if(raydium_key_last==1027)
+	exit(0);
+
+
+    if(raydium_key_last==1)
+	raydium_light_disable();
+    if(raydium_key_last==2)
+	raydium_light_enable();
+
+    
+    delta_x = raydium_mouse_x - (raydium_window_tx/2);
+    cam_angle_x += (delta_x*sensibilite*0.1f); 
+
+    delta_y = raydium_mouse_y - (raydium_window_ty/2);
+    cam_angle_y += (delta_y*sensibilite*0.1f); 
+
+    raydium_mouse_move(raydium_window_tx/2, raydium_window_ty/2);
+    
+
+
+    raydium_light_position[0][0]=50;
+    raydium_light_position[0][1]=150;
+    raydium_light_position[0][2]=200;
+    raydium_light_position[0][3]=1.0;
+    
+    raydium_clear_frame();
+    
+    raydium_camera_place(cam_pos_x,cam_pos_y,cam_pos_z,cam_angle_x,cam_angle_y,0);
+
+    raydium_camera_replace();
+    
+    
+    raydium_object_draw_name(model);
+
+//    raydium_osd_logo("logo.tga");
+    
+    raydium_rendering_finish();
+}
+
+
+
+
+int main(int argc, char **argv)
+{
+    raydium_init_args(argc,argv);
+    
+    // creation de la fenetre et de la scene
+    raydium_window_create(640,480,RAYDIUM_RENDERING_WINDOW,"Willou's test");
+    raydium_texture_filter=RAYDIUM_TEXTURE_FILTER_TRILINEAR;
+    raydium_projection_near=0.01;
+    raydium_projection_far=2500;
+    raydium_projection_fov=60;
+    raydium_fog_disable();
+    raydium_window_view_update();
+    
+    raydium_light_enable();
+    raydium_light_on(0);
+    memcpy(raydium_light_color[0],light_color,raydium_internal_size_vector_float_4);
+    raydium_light_intensity[0] = 10000000;
+    raydium_light_update_all(0);
+    
+//    raydium_osd_cursor_set("BOXcursor.tga",4,4);
+
+    raydium_window_view_update();
+    raydium_background_color_change(back_color[0],back_color[1],back_color[2],back_color[3]);
+
+    raydium_register_variable(&speed, RAYDIUM_REGISTER_FLOAT, "speed");
+
+    strcpy(model,"a.tri");
+    raydium_init_cli_option("model",model);
+    
+    raydium_callback(&display);
+    return(0);
+}
+// EOF