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			<Option target="ReleaseStaticWin32" />
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			<Option target="DebugDLL_OdeDebug" />
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			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
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			<Option target="DebugFullStatic" />
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			<Option target="DebugDLL_OdeDebug" />
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		</Unit>
		<Unit filename="../raydium/raydium/headers/path.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/php.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/profile.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/random.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/rayphp.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/reg_api.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/register.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/render.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/shader.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/shadow.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/signal.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/sky.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/sound.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/texture.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/timecall.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/vertex.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/video.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/web.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/window.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/index.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/live.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/main.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/network.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/ode.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/particle2.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/path.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/shader.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/shadow.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/video.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/web.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/test6.c">
			<Option compilerVar="CC" />
		</Unit>
		<Extensions />
	</Project>
</CodeBlocks_project_file>