<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="raydium_appli" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="DebugDLL">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME)d.exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/DebugDll" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-g" />
					<Add option="-DRAYDLL" />
					<Add option="-DFORCE_LIBRAYDIUM" />
					<Add option="-DDEBUG" />
					<Add option="-D_DEBUG" />
					<Add directory="../include/ode/include" />
				</Compiler>
				<Linker>
					<Add library="raydiumd" />
					<Add library="ode" />
				</Linker>
			</Target>
			<Target title="ReleaseDLL">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME).exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/ReleaseDll/" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-fexpensive-optimizations" />
					<Add option="-O3" />
					<Add option="-DRAYDLL" />
					<Add option="-DFORCE_LIBRAYDIUM" />
					<Add directory="../include/ode/include" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add option="-mwindows" />
					<Add library="raydium" />
					<Add library="ode" />
				</Linker>
			</Target>
			<Target title="DebugStaticWin32">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME)ds.exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/DebugStatic" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option parameters="--com com1 --joydev 1" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-g" />
					<Add option="-DFORCE_LIBRAYDIUM" />
					<Add option="-D_DEBUG" />
					<Add option="-DDEBUG" />
					<Add directory="../include/ode/include" />
				</Compiler>
				<Linker>
					<Add library="libraydiumsd" />
					<Add library="ode" />
				</Linker>
			</Target>
			<Target title="ReleaseStaticWin32">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME)s.exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/ReleaseStatic/" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-fexpensive-optimizations" />
					<Add option="-O3" />
					<Add option="-DFORCE_LIBRAYDIUM" />
					<Add directory="../include/ode/include" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add option="-mwindows" />
					<Add library="libraydiums" />
					<Add library="ode" />
				</Linker>
			</Target>
			<Target title="DebugFullStatic">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME)dfs.exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/DebugFullStatic" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option parameters="--com com1 --joydev 1" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-g" />
					<Add option="-D_DEBUG" />
					<Add option="-DDEBUG" />
					<Add directory="../include/ode/include" />
				</Compiler>
				<Linker>
					<Add library="ode" />
				</Linker>
			</Target>
			<Target title="ReleaseFullStatic">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME)fs.exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/ReleaseFullStatic/" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-fexpensive-optimizations" />
					<Add option="-O3" />
					<Add directory="../include/ode/include" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add option="-mwindows" />
					<Add library="ode" />
				</Linker>
			</Target>
			<Target title="DebugSharedLinux">
				<Option platforms="Unix;" />
				<Option output="../bin/raydium_appli" prefix_auto="1" extension_auto="1" />
				<Option working_dir="../bin" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option use_console_runner="0" />
				<Option projectLinkerOptionsRelation="1" />
				<Compiler>
					<Add option="-Wall" />
					<Add option="-g" />
					<Add option="-DFORCE_LIBRAYDIUM" />
					<Add directory="../raydium/raydium/php" />
					<Add directory="../raydium/raydium/php/main" />
					<Add directory="../raydium/raydium/php/Zend" />
					<Add directory="../raydium/raydium/php/TSRM" />
					<Add directory="../raydium/raydium/ode/include" />
				</Compiler>
				<Linker>
					<Add option="../bin/libraydium.so" />
					<Add option="-Wl,-rpath=." />
					<Add library="GL" />
					<Add library="GLEW" />
					<Add library="m" />
				</Linker>
			</Target>
			<Target title="DebugStaticLinux">
				<Option platforms="Unix;" />
				<Option output="../bin/raydium_appli" prefix_auto="1" extension_auto="1" />
				<Option working_dir="../bin" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option use_console_runner="0" />
				<Option projectLinkerOptionsRelation="1" />
				<Compiler>
					<Add option="-DDEBUG" />
					<Add option="-D_DEBUG" />
					<Add directory="../raydium/raydium/php" />
					<Add directory="../raydium/raydium/php/main" />
					<Add directory="../raydium/raydium/php/Zend" />
					<Add directory="../raydium/raydium/php/TSRM" />
					<Add directory="../raydium/raydium/ode/include" />
				</Compiler>
				<Linker>
					<Add option="-static-libgcc" />
					<Add library="../raydium/raydium/ode/ode/src/libode.a" />
					<Add library="../raydium/raydium/php/libs/libphp5.a" />
					<Add library="dl" />
					<Add library="z" />
					<Add library="xml2" />
					<Add library="GL" />
					<Add library="Xext" />
					<Add library="X11" />
					<Add library="Xinerama" />
					<Add library="GLU" />
					<Add library="jpeg" />
					<Add library="GLEW" />
					<Add library="openal" />
					<Add library="vorbisfile" />
					<Add library="vorbis" />
					<Add library="ogg" />
					<Add library="alut" />
					<Add library="curl" />
					<Add library="resolv" />
					<Add library="v4lconvert" />
					<Add library="png" />
				</Linker>
			</Target>
			<Target title="DebugDLL_OdeDebug">
				<Option platforms="Windows;" />
				<Option output="../bin/$(PROJECT_FILENAME)d.exe" prefix_auto="0" extension_auto="0" />
				<Option object_output="obj/DebugDll" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option projectIncludeDirsRelation="2" />
				<Compiler>
					<Add option="-g" />
					<Add option="-DRAYDLL" />
					<Add option="-DFORCE_LIBRAYDIUM" />
					<Add option="-DDEBUG" />
					<Add option="-D_DEBUG" />
					<Add option="-DdSINGLE" />
					<Add option="-DDdInitODE" />
					<Add directory="../ode/include" />
				</Compiler>
				<Linker>
					<Add library="raydiumdoded" />
					<Add library="../ode/lib/DebugSingleDLL/libode_singled.a" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="AllWin32" targets="DebugDLL;ReleaseDLL;DebugStaticWin32;ReleaseStaticWin32;DebugFullStatic;ReleaseFullStatic;DebugDLL_OdeDebug;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-Wall" />
			<Add option="-isystem..\include" />
			<Add option="-isystem..\include\php" />
			<Add option="-isystem..\include\php\Zend" />
			<Add option="-isystem..\include\php\main" />
			<Add option="-isystem..\include\php\TSRM" />
		</Compiler>
		<Linker>
			<Add library="php5ts" />
			<Add library="opengl32" />
			<Add library="gdi32" />
			<Add library="glu32" />
			<Add library="ws2_32" />
			<Add library="jpeg" />
			<Add library="mingwex" />
			<Add library="stdc++" />
			<Add library="libglew32" />
			<Add library="alut" />
			<Add library="openal32" />
			<Add library="vorbisfile" />
			<Add library="vorbis" />
			<Add library="ogg" />
			<Add library="intl" />
			<Add library="winmm" />
			<Add library="vfw32" />
			<Add library="AR" />
			<Add directory="../bin" />
			<Add directory="../lib" />
		</Linker>
		<Unit filename="../raydium/raydium/atexit.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/common.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/config.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/gui.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/atexit.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/background.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/callback.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/camera.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/capture.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/clear.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/cli.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/console.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/file.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/file_tri.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/fog.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/gui.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/hdr.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/init.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/internal.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/joy.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/key.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/land.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/light.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/live.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/log.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/main.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/misc.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/mouse.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/myglut.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/network.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/normal.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/object.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/ode.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/ode_net.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/osd.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/parser.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/particle2.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/path.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/php.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/profile.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/random.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/rayphp.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/reg_api.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/register.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/render.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/shader.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/shadow.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/signal.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/sky.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/sound.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/texture.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/timecall.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/vertex.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/video.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/web.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/headers/window.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/index.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/live.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/main.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/network.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/ode.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/particle2.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/path.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/shader.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/shadow.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/video.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/raydium/web.h">
			<Option target="DebugDLL" />
			<Option target="ReleaseDLL" />
			<Option target="DebugStaticWin32" />
			<Option target="ReleaseStaticWin32" />
			<Option target="DebugFullStatic" />
			<Option target="ReleaseFullStatic" />
			<Option target="DebugDLL_OdeDebug" />
		</Unit>
		<Unit filename="../raydium/test6.c">
			<Option compilerVar="CC" />
		</Unit>
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>