Index: kart_net.c
===================================================================
--- kart_net.c	(revision 666)
+++ kart_net.c	(revision 667)
@@ -0,0 +1,54 @@
+// Kartagony - network things :)
+
+#define NET_GAME_STATE_T1		(RAYDIUM_NETWORK_PACKET_BASE+1)
+#define NET_GAME_STATE_T2		(RAYDIUM_NETWORK_PACKET_BASE+2)
+#define NET_GAME_STATE_T3		(RAYDIUM_NETWORK_PACKET_BASE+3)
+#define NET_GAME_STATE_T4		(RAYDIUM_NETWORK_PACKET_BASE+4)
+#define NET_GAME_STATE_BASE		NET_GAME_STATE_T1
+
+#define NET_DEL_REQ			(RAYDIUM_NETWORK_PACKET_BASE+5)
+
+
+
+typedef struct GameState
+    {
+    short scores[4];
+    } GameState;
+    
+GameState game_state;
+
+
+void delete_request(int elem)
+{
+char buff[RAYDIUM_NETWORK_PACKET_SIZE];
+int nid;
+
+nid=raydium_ode_element[elem].nid;
+
+memcpy(buff+RAYDIUM_NETWORK_PACKET_OFFSET,&nid,sizeof(int));
+raydium_network_write(NULL,raydium_network_uid,NET_DEL_REQ,buff);
+}
+
+void delete_request_callback(int type, char *buff)
+{
+int nid;
+int elem;
+
+memcpy(&nid,buff+RAYDIUM_NETWORK_PACKET_OFFSET,sizeof(int));
+
+// let's look if this element is one of ours
+elem=raydium_network_nid_element_find(nid);
+
+if(elem>=0 && !raydium_ode_element[elem].distant)
+    raydium_ode_element_delete(elem,1);
+}
+
+void net_init(void)
+{
+raydium_network_propag_add(NET_GAME_STATE_T1,&game_state.scores[0],sizeof(short));
+raydium_network_propag_add(NET_GAME_STATE_T2,&game_state.scores[1],sizeof(short));
+raydium_network_propag_add(NET_GAME_STATE_T3,&game_state.scores[2],sizeof(short));
+raydium_network_propag_add(NET_GAME_STATE_T4,&game_state.scores[3],sizeof(short));
+
+raydium_network_netcall_add(delete_request_callback,NET_DEL_REQ,1);
+}

Property changes on: kart_net.c
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property