Index: mania.h
===================================================================
--- mania.h	(revision 103)
+++ mania.h	(revision 104)
@@ -0,0 +1,50 @@
+#define TYPE_CHECKPOINT 	100
+
+#define TYPE_LOOP 		30
+
+#define TYPE_START_E 		10
+#define TYPE_START_W		11
+#define TYPE_START_N 		12
+#define TYPE_START_S 		13
+
+#define TYPE_END 		20
+
+#define TYPE_TURBO_E		2
+#define TYPE_TURBO_W		3
+#define TYPE_TURBO_N		4
+#define TYPE_TURBO_S		5
+
+#define TYPE_CAR		1
+#define TYPE_CAR_BODY		7
+#define TYPE_BALANCIER		6
+
+#define TURBO_POWA		0.5
+
+typedef struct Grid
+    {
+    char state;
+    float x;
+    float y;
+    float z;
+    int rot;
+    int flags;
+    int obj;
+    } Grid;
+
+typedef struct Box
+    {
+    char state;
+    float x;
+    float y;
+    float z;
+    float tx;
+    float ty;
+    float tz;
+    int type;
+    int id;
+    } Box;
+    
+#define MAX_ELEMS	4096
+Grid grid[MAX_ELEMS];
+Box box[MAX_ELEMS];
+char data[4096];