Index: init.h
===================================================================
--- init.h	(revision 655)
+++ init.h	(revision 656)
@@ -58,19 +58,19 @@
 
 #IMPORTANT: LITERALS AND STRINGS MUST BE BETWEEN DOUBLE QUOTES
 
-width=800 										#window width (default:  800)
-height=600 										#window height (default:  600)
-windowtype="window" 							#window style: window or fullscreen (default: window )
+width=800                                                                               #window width (default:  800)
+height=600                                                                              #window height (default:  600)
+windowtype="window"                                                     #window style: window or fullscreen (default: window )
 title="Application title"                       #title of the window,application (default:  Raydium application 0.1)
-filter="aniso" 								    #texture filter: none, bilinear, trilinear, aniso (default:  trilinear)
-fov=60 											#view angle, ie fov (default:  60)
-near=0.001 										#distance to the nearets object(plane) draw	(default:  0.001)
-far=2500 										#distance to the further   object(plane) draw (default:  2500)
-fog="off" 										#fog: on/enable or off/disable (default:  off)
-lighting="on" 									#lighting: on/enable or off/disable (default: on )
-light0=0,50,150,200,1000000,1,0.9,0.7 			#light 0 parameters (default:  0,50,150,200,1000000,1,0.9,0.7)
-background=1,0.9,0.7,1 							#background color (default:  1,0.9,0.7,1)
-sky="normal" 									#sky method: none, normal, sphere (default:  normal) (NOT USED YET)
+filter="aniso"                                                              #texture filter: none, bilinear, trilinear, aniso (default:  trilinear)
+fov=60                                                                                  #view angle, ie fov (default:  60)
+near=0.001                                                                              #distance to the nearets object(plane) draw     (default:  0.001)
+far=2500                                                                                #distance to the further   object(plane) draw (default:  2500)
+fog="off"                                                                               #fog: on/enable or off/disable (default:  off)
+lighting="on"                                                                   #lighting: on/enable or off/disable (default: on )
+light0=0,50,150,200,1000000,1,0.9,0.7                   #light 0 parameters (default:  0,50,150,200,1000000,1,0.9,0.7)
+background=1,0.9,0.7,1                                                  #background color (default:  1,0.9,0.7,1)
+sky="normal"                                                                    #sky method: none, normal, sphere (default:  normal) (NOT USED YET)
 ##
 It returns 1 if the load process ends correctly, or 0 is something crash in the 
 middle.