Index: math.h
===================================================================
--- math.h	(revision 782)
+++ math.h	(revision 783)
@@ -152,20 +152,20 @@
 internal, don't use.
 **/
 
-__rayapi int _raydium_trigo_MatrixInverse(const float *m,float *out);
+__rayapi int _raydium_math_MatrixInverse(const float *m,float *out);
 /**
 Our matrix_inverse seems broken.
 This code works, thanks to Alexander Zaprjagaev (frustum@public.tsu.ru)
 This code is not native
 **/
 
-__rayapi void raydium_trigo_quaternion_normalize(float *quat);
+__rayapi void raydium_math_quaternion_normalize(float *quat);
 /**
 Normalize ##quat## quaternion. I suppose such code is already available
 in ODE.
 **/
 
-__rayapi void raydium_trigo_quaternion_slerp(float *start, float *end, float alpha,float *result);
+__rayapi void raydium_math_quaternion_slerp(float *start, float *end, float alpha,float *result);
 /**
 Spherical Linear Interpolation of quaternions, from ##start## to ##end##
 with alpha [0,1] as interpolation point.