Index: init.c
===================================================================
--- init.c	(revision 478)
+++ init.c	(revision 479)
@@ -218,6 +218,9 @@
 raydium_vertex_normal_x=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
 raydium_vertex_normal_y=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
 raydium_vertex_normal_z=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
+raydium_vertex_tangent_x=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
+raydium_vertex_tangent_y=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
+raydium_vertex_tangent_z=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
 raydium_vertex_normal_visu_x=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
 raydium_vertex_normal_visu_y=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));
 raydium_vertex_normal_visu_z=malloc(RAYDIUM_MAX_VERTICES*sizeof(GLfloat));