Index: render.c
===================================================================
--- render.c	(revision 1036)
+++ render.c	(revision 1037)
@@ -75,7 +75,11 @@
 texunit_state[tui]=tex;
 
 //printf("preparing texunit %i with %s\n",tui,raydium_texture_name[tex]);
+#ifdef DEBUG_RENDER_VERTEXARRAY_GLBINDS_DISPLAY
+raydium_render_debug_va_count++;
+#endif
 
+
 // prepare "lightmaps" texture units
 if(tui>0)
 {
@@ -426,6 +430,11 @@
 raydium_rendering_internal_restore_render_state();
 //glutPostRedisplay();
 
+#ifdef DEBUG_RENDER_VERTEXARRAY_GLBINDS_DISPLAY
+raydium_log("DEBUG_RENDER_VERTEXARRAY_GLBINDS_DISPLAY: %i",raydium_render_debug_va_count);
+#endif
+
+
 #ifdef DEBUG_MOVIE
 raydium_timecall_debug_movie++;