Index: sprite1-test.sprite
===================================================================
--- sprite1-test.sprite	(revision 631)
+++ sprite1-test.sprite	(revision 632)
@@ -0,0 +1,85 @@
+#First "coords" and "texture" at the end of each frame. It's mandatory.
+#IMPORTANT NOTE: You can indicate a "jump" to another group with
+#something like
+#group={7,1} That would jump to the group 1
+#group={5,-1} -1 means STOP THE ANIMATION
+#group={3,-2} -2 means LOOP IN THE SAME GROUP
+
+collision={1,1,1}
+size=1
+
+#1-standing
+coords={0,0.25,0.75,1}
+group={1,-1}
+texture="sprite1-test.tga"
+
+#2-walk foward
+coords={0,0.25,0.75,1}
+group=2
+texture="sprite1-test.tga"
+
+coords={0.25,0.5,0.75,1}
+group=2
+texture="sprite1-test.tga"
+
+coords={0.5,0.75,0.75,1}
+group=2
+texture="sprite1-test.tga"
+
+coords={0.75,1,0.75,1}
+group={2,-2}
+texture="sprite1-test.tga"
+
+#3-walk left
+
+coords={0,0.25,0.5,0.75}
+group=3
+texture="sprite1-test.tga"
+
+coords={0.25,0.5,0.5,0.75}
+group=3
+texture="sprite1-test.tga"
+
+coords={0.5,0.75,0.5,0.75}
+group=3
+texture="sprite1-test.tga"
+
+coords={0.75,1,0.5,0.75}
+group={3,-2}
+texture="sprite1-test.tga"
+
+#4-walk right
+
+coords={0,0.25,0.25,0.5}
+group=4
+texture="sprite1-test.tga"
+
+coords={0.25,0.5,0.25,0.5}
+group=4
+texture="sprite1-test.tga"
+
+coords={0.5,0.75,0.25,0.5}
+group=4
+texture="sprite1-test.tga"
+
+coords={0.75,1,0.25,0.5}
+group={4,-2}
+texture="sprite1-test.tga"
+
+#5-walk backward
+
+coords={0,0.25,0,0.25}
+group=5
+texture="sprite1-test.tga"
+
+coords={0.25,0.5,0,0.25}
+group=5
+texture="sprite1-test.tga"
+
+coords={0.5,0.75,0,0.25}
+group=5
+texture="sprite1-test.tga"
+
+coords={0.75,1,0,0.25}
+group={5,-2}
+texture="sprite1-test.tga"